Rust guides
Straight answers with the actual numbers: what every wall costs to break, when servers wipe and why, how much honeycomb is worth, and how to wire a base that still has power at 3am.
Getting started2 guides
Wipes, gather rates and the decisions that shape your first hours on a server.
- Rust wipe schedule explainedWhen Rust wipes, what a force wipe actually clears, and how map wipes differ from blueprint wipes. Includes how to read any server wipe cycle.
- Modded Rust gather rates explainedWhat 2x, 5x, 10x and 100x actually change in Rust, how each rate shifts the wipe, and how to pick the multiplier that matches your playtime.
Building and defence1 guide
Base layouts, honeycomb, upkeep and the raid maths that decides whether a design holds.
Raiding and combat1 guide
What every wall costs to break, how to farm the sulfur for it, and where the loot is.
Game systems2 guides
Electricity, monuments and the puzzle progression that gates the best loot.
- Rust monuments and keycard puzzlesHow the green, blue and red keycard progression works, which monuments need which card, and where the best loot actually is.
- Rust electricity and wiringHow to wire a Rust base properly: solar, wind and generators, why every circuit needs a battery, and how to size a system that runs overnight.