Guides

Rust guides

Straight answers with the actual numbers: what every wall costs to break, when servers wipe and why, how much honeycomb is worth, and how to wire a base that still has power at 3am.

Getting started2 guides

Wipes, gather rates and the decisions that shape your first hours on a server.

Building and defence1 guide

Base layouts, honeycomb, upkeep and the raid maths that decides whether a design holds.

Raiding and combat1 guide

What every wall costs to break, how to farm the sulfur for it, and where the loot is.

Game systems2 guides

Electricity, monuments and the puzzle progression that gates the best loot.